Uses of Class
java.util.Hashtable
Package
Description
Contains all of the classes for creating user interfaces and for painting
graphics and images.
Provides classes for creating and modifying images.
Provides the classes and interfaces for the security framework.
Contains the collections framework, some internationalization support classes,
a service loader, properties, random number generation, string parsing
and scanning classes, base64 encoding and decoding, a bit array, and
several miscellaneous utility classes.
Provides the core classes for the Java Management Extensions.
Provides the classes and interfaces for accessing naming services.
Extends the
javax.naming
package to provide functionality
for accessing directory services.Provides support for LDAPv3 extended operations and controls.
Provides the means for dynamically plugging in support for accessing
naming and directory services through the
javax.naming
and related packages.Provides a set of "lightweight" (all-Java language) components
that, to the maximum degree possible, work the same on all platforms.
Provides user interface objects built according to the Basic look and feel.
Provides the default HTML parser, along with support classes.
Allows developers to provide support for undo/redo in applications such as
text editors.
-
Uses of Hashtable in java.awt
Modifier and TypeFieldDescriptionprotected Hashtable
<Component, GridBagConstraints> GridBagLayout.comptable
This hashtable maintains the association between a component and its gridbag constraints. -
Uses of Hashtable in java.awt.image
Modifier and TypeMethodDescriptionvoid
CropImageFilter.setProperties
(Hashtable<?, ?> props) Passes along the properties from the source object after adding a property indicating the cropped region.void
ImageConsumer.setProperties
(Hashtable<?, ?> props) Sets the extensible list of properties associated with this image.void
ImageFilter.setProperties
(Hashtable<?, ?> props) Passes the properties from the source object along after adding a property indicating the stream of filters it has been run through.void
PixelGrabber.setProperties
(Hashtable<?, ?> props) The setProperties method is part of the ImageConsumer API which this class must implement to retrieve the pixels.void
ReplicateScaleFilter.setProperties
(Hashtable<?, ?> props) Passes along the properties from the source object after adding a property indicating the scale applied.ModifierConstructorDescriptionBufferedImage
(ColorModel cm, WritableRaster raster, boolean isRasterPremultiplied, Hashtable<?, ?> properties) Constructs a newBufferedImage
with a specifiedColorModel
andRaster
.MemoryImageSource
(int w, int h, int[] pix, int off, int scan, Hashtable<?, ?> props) Constructs an ImageProducer object which uses an array of integers in the default RGB ColorModel to produce data for an Image object.MemoryImageSource
(int w, int h, ColorModel cm, byte[] pix, int off, int scan, Hashtable<?, ?> props) Constructs an ImageProducer object which uses an array of bytes to produce data for an Image object.MemoryImageSource
(int w, int h, ColorModel cm, int[] pix, int off, int scan, Hashtable<?, ?> props) Constructs an ImageProducer object which uses an array of integers to produce data for an Image object. -
Uses of Hashtable in java.security
Modifier and TypeClassDescriptionclass
This class defines login and logout methods for a provider.class
This class represents a "provider" for the Java Security API, where a provider implements some or all parts of Java Security. -
Uses of Hashtable in java.util
Modifier and TypeClassDescriptionclass
TheProperties
class represents a persistent set of properties. -
Uses of Hashtable in javax.management
Modifier and TypeMethodDescriptionObjectName.getKeyPropertyList()
Returns the key properties as a Hashtable.Modifier and TypeMethodDescriptionstatic ObjectName
ObjectName.getInstance
(String domain, Hashtable<String, String> table) Return an instance of ObjectName that can be used anywhere an object obtained withnew ObjectName(domain, table)
can be used.ModifierConstructorDescriptionObjectName
(String domain, Hashtable<String, String> table) Construct an object name with several key properties from a Hashtable. -
Uses of Hashtable in javax.naming
Modifier and TypeFieldDescriptionprotected Hashtable
<?, ?> CannotProceedException.environment
Contains the environment relevant for the Context or DirContext method that cannot proceed.InitialContext.myProps
The environment associated with this InitialContext.Modifier and TypeMethodDescriptionHashtable
<?, ?> CannotProceedException.getEnvironment()
Retrieves the environment that was in effect when this exception was created.Hashtable
<?, ?> Context.getEnvironment()
Retrieves the environment in effect for this context.Hashtable
<?, ?> InitialContext.getEnvironment()
Modifier and TypeMethodDescriptionabstract Context
ReferralException.getReferralContext
(Hashtable<?, ?> env) Retrieves the context at which to continue the method using environment properties.protected void
Initializes the initial context using the supplied environment.void
CannotProceedException.setEnvironment
(Hashtable<?, ?> environment) Sets the environment that will be returned when getEnvironment() is called.ModifierConstructorDescriptionInitialContext
(Hashtable<?, ?> environment) Constructs an initial context using the supplied environment. -
Uses of Hashtable in javax.naming.directory
ModifierConstructorDescriptionInitialDirContext
(Hashtable<?, ?> environment) Constructs an initial DirContext using the supplied environment. -
Uses of Hashtable in javax.naming.ldap
Modifier and TypeMethodDescriptionstatic Control
ControlFactory.getControlInstance
(Control ctl, Context ctx, Hashtable<?, ?> env) Creates a control using known control factories.abstract Context
LdapReferralException.getReferralContext
(Hashtable<?, ?> env) Retrieves the context at which to continue the method using environment properties and no controls.abstract Context
LdapReferralException.getReferralContext
(Hashtable<?, ?> env, Control[] reqCtls) Retrieves the context at which to continue the method using request controls and environment properties.ModifierConstructorDescriptionInitialLdapContext
(Hashtable<?, ?> environment, Control[] connCtls) Constructs an initial context using environment properties and connection request controls. -
Uses of Hashtable in javax.naming.spi
Modifier and TypeMethodDescriptionInitialContextFactoryBuilder.createInitialContextFactory
(Hashtable<?, ?> environment) Creates an initial context factory using the specified environment.ObjectFactoryBuilder.createObjectFactory
(Object obj, Hashtable<?, ?> environment) Creates a new object factory using the environment supplied.InitialContextFactory.getInitialContext
(Hashtable<?, ?> environment) Creates an Initial Context for beginning name resolution.static Context
NamingManager.getInitialContext
(Hashtable<?, ?> env) Creates an initial context using the specified environment properties.static Object
DirectoryManager.getObjectInstance
(Object refInfo, Name name, Context nameCtx, Hashtable<?, ?> environment, Attributes attrs) Creates an instance of an object for the specified object, attributes, and environment.DirObjectFactory.getObjectInstance
(Object obj, Name name, Context nameCtx, Hashtable<?, ?> environment, Attributes attrs) Creates an object using the location or reference information, and attributes specified.static Object
NamingManager.getObjectInstance
(Object refInfo, Name name, Context nameCtx, Hashtable<?, ?> environment) Creates an instance of an object for the specified object and environment.ObjectFactory.getObjectInstance
(Object obj, Name name, Context nameCtx, Hashtable<?, ?> environment) Creates an object using the location or reference information specified.static DirStateFactory.Result
DirectoryManager.getStateToBind
(Object obj, Name name, Context nameCtx, Hashtable<?, ?> environment, Attributes attrs) Retrieves the state of an object for binding when given the original object and its attributes.DirStateFactory.getStateToBind
(Object obj, Name name, Context nameCtx, Hashtable<?, ?> environment, Attributes inAttrs) Retrieves the state of an object for binding given the object and attributes to be transformed.static Object
NamingManager.getStateToBind
(Object obj, Name name, Context nameCtx, Hashtable<?, ?> environment) Retrieves the state of an object for binding.StateFactory.getStateToBind
(Object obj, Name name, Context nameCtx, Hashtable<?, ?> environment) Retrieves the state of an object for binding.static Context
NamingManager.getURLContext
(String scheme, Hashtable<?, ?> environment) Creates a context for the given URL scheme id. -
Uses of Hashtable in javax.swing
Modifier and TypeFieldDescriptionJTable.defaultEditorsByColumnClass
A table of objects that display and edit the contents of a cell, indexed by class as declared ingetColumnClass
in theTableModel
interface.A table of objects that display the contents of a cell, indexed by class as declared ingetColumnClass
in theTableModel
interface.Modifier and TypeMethodDescriptionJSlider.createStandardLabels
(int increment) Creates aHashtable
of numerical text labels, starting at the slider minimum, and using the increment specified.JSlider.createStandardLabels
(int increment, int start) Creates aHashtable
of numerical text labels, starting at the starting point specified, and using the increment specified.JLayeredPane.getComponentToLayer()
Returns the hashtable that maps components to layers. -
Uses of Hashtable in javax.swing.plaf.basic
-
Uses of Hashtable in javax.swing.text.html.parser
Modifier and TypeFieldDescriptionDTD.elementHash
The hash table contains the name of element and the corresponding element.DTD.entityHash
The hash table contains anObject
and the correspondingEntity
-
Uses of Hashtable in javax.swing.undo
Modifier and TypeFieldDescriptionStateEdit.postState
The state information after the editStateEdit.preState
The state information prior to the editModifier and TypeMethodDescriptionvoid
StateEditable.restoreState
(Hashtable<?, ?> state) Upon receiving this message the receiver should extract any relevant state out of state.void
StateEditable.storeState
(Hashtable<Object, Object> state) Upon receiving this message the receiver should place any relevant state into state.