Uses of Class
java.awt.GraphicsDevice
Packages that use GraphicsDevice
Package
Description
Contains all of the classes for creating user interfaces and for painting
graphics and images.
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Uses of GraphicsDevice in java.awt
Methods in java.awt that return GraphicsDeviceModifier and TypeMethodDescriptionabstract GraphicsDeviceGraphicsEnvironment.getDefaultScreenDevice()Returns the default screenGraphicsDevice.abstract GraphicsDeviceGraphicsConfiguration.getDevice()Returns theGraphicsDeviceassociated with thisGraphicsConfiguration.PointerInfo.getDevice()Returns theGraphicsDevicewhere the mouse pointer was at the moment thisPointerInfowas created.abstract GraphicsDevice[]GraphicsEnvironment.getScreenDevices()Returns an array of all of the screenGraphicsDeviceobjects.Constructors in java.awt with parameters of type GraphicsDeviceModifierConstructorDescriptionRobot(GraphicsDevice screen) Creates a Robot for the given screen device.